|
Choose an area of interest on the left of the screen.
Graphic Design GRD101 - Introduction to Visual Communication Course covers the fundamental principles of design and how these relate to effective communication. It explores the media and tools that create imaging and how these tools are integrated into the image-making process. Topics include conceptual design, critical thinking in the creation of practical design, how design relates to industry, human perception and the visual process, and the history of visual communication, from the symbols of the cave man to modern-day advertising. 3 Credit Hours (lecture: 2; lab: 2) Fee: $75 GRD160 - Fundamentals of Digital Imaging using Photoshop Elements Course covers the fundamental principles of digital imaging, including production, manipulation and output of digital images, and basic elements of design. High quality images will be produced from stock imaging and scanning from film and flat artwork. Course is designed for students who seek a foundation for ART 216 and those who are preparing to work in the photography/design field as medical photographers, wedding photographers, and production artists, who will not need the more extensive study of Photoshop and digital imaging provided in ART 216. 3 Credit Hours (lecture: 2; lab: 2) Fee: $75 GRD251 - Graphic Design Practicum Workplace experience in the graphic design field acquired by working for a company that does graphic design. The students job will be appropriate to his or her skills. Student meets with instructor to provide detailed reports of the work experience. Prerequisite: Completion of 24 credits in required courses and 12 credits in specified electives in A.A.S. Graphic Design degree, all with minimum grades of C, and consent of department chair. Student must secure placement at a business approved by department chair in order to register for the course. 3 Credit Hours (lecture: 3; lab: 15) Fee: $75 GRD252 - Animation and Multimedia Practicum Workplace experience in the animation and multimedia field acquired by working for a company that does animation and multimedia. The students job will be appropriate to his or her skills. Student meets with instructor to provide detailed reports of the work experience. Prerequisite: Completion of 21 credits in required courses and 6 credits in specified electives in Animation and Multimedia certificate, all with minimum grades of C, and consent of department chair. Student must secure placement at a business approved by department chair in order to register for the course. 3 Credit Hours (lecture: 3; lab: 15) Fee: $75 GRD253 - Web Graph Page Design Practicum Workplace experience in web graphic design field acquired by working for a company that does web design. The students job will be appropriate to his or her skills. Student meets with instructor to provide detailed reports of the work experience. Prerequisite: Completion of 27 credits in required courses and 6 credits in specified electives in Web Graphic Page Design certificate, all with minimum grades of C, and consent of department chair. Student must secure placement at a business approved by department chair in order to register for the course. 3 Credit Hours (lecture: 0; lab: 15) Fee: $75 GRD254 - Photography Practicum Workplace experience in the photography field acquired by working for a company that does work in photography. The students job will be appropriate to his or her skills. Student meets with instructor to provide detailed reports of the work experience. Prerequisite: Completion of 24 credits in required courses and 6 credits in specified electives in Photography certificate, all with minimum grades of C, and consent of department chair. Student must secure placement at a business approved by department chair in order to register for the course. 3 Credit Hours (lecture: 0; lab: 15) Fee: $75 GRD255 - Game Development Practicum Workplace experience in the game development field acquired by working for a company that does game development. The students job will be appropriate to his or her skills. Student meets with instructor to provide detailed reports of the work experience. Prerequisite: Completion of 12 credits in required courses in Game Development certificate, all with minimum grades of C, and consent of department chair. Student must secure placement at a business approved by department chair in order to register for the course. 3 Credit Hours (lecture: 0; lab: 15)
|