3D Animation and Multimedia
I. Course Prefix/Number: ART 260
Course Name: 3D Animation and Multimedia
Credits: 3 (0 lecture; 6 lab)
III. Course (Catalog) Description
IV. Learning Objectives
- To identify the elements and processes used in multimedia productions.
- To design and produce multimedia productions.
- To explain the limitations of multimedia productions and presentations.
- To create and render three-dimensional objects.
- To animate three-dimensional objects in space.
- To distinguish between two-dimensional and three-dimensional renderings.
V. Academic Integrity and Student Conduct
• plagiarism (turning in work not written by you, or lacking proper citation),
• falsification and fabrication (lying or distorting the truth),
• helping others to cheat,
• unauthorized changes on official documents,
• pretending to be someone else or having someone else pretend to be you,
• making or accepting bribes, special favors, or threats, and
• any other behavior that violates academic integrity.
There are serious consequences to violations of the academic integrity policy. Oakton's policies and procedures provide students a fair hearing if a complaint is made against you. If you are found to have violated the policy, the minimum penalty is failure on the assignment and, a disciplinary record will be established and kept on file in the office of the Vice President for Student Affairs for a period of 3 years.
Please review the Code of Academic Conduct and the Code of Student Conduct, both located online at
VI. Sequence of Topics
- History of Animation
- The Record of a sneeze
- Lumiere brothers
- “Workers leaving the Lumiere factory”
- Edward Muybridge
- Animal locomotion
- Human locomotion
- Start of animation
- Gertie the dinosaur
- “Steamboat Willie”
- “Pinocchio and Fantasia”
- Principles of animation and the history of the studio
- Animation and the computer
- “2001: A Space Odyssey”
- “Toy Story”
- Major changes from traditional animation to computer animation
- Definition of Animation
- Twelve Principles of Animation
- Camera Production
- Setting views
- Animation paths
- Key frames
- Modification of paths
- Frame numbers
- Basic Principles
- Audio Production
- File types
- Refresh rates
- Inputs and Manipulation
- Frames per second
- Titles and type
- Editing and effects
- Analog and Digital Cameras
- Assemblies and Production
- Planning and Storyboards
- Multimedia work area
- Testing and preview
- Three-Dimensional Rendering
- History of computer graphics
- Image production
- Pixels per inch
- Print attributes
- Image sizing
- Two-dimensional qualities
- Balance, rhythm and harmony
- Tone, texture, and form
- Drawing objects
- Drawing objects
- Drawing in three-dimensional space
- Setting points
- Absolute vs. Relative
- Center of field
- Polygon meshes
- Copying objects
- Open and closing
- Paste and imbed
- Moving points
- Texture mapping
- Scaling textures
- Color palettes
- Surface qualities
- Join objects
- Bump texture
- Material libraries
- Types of lights
- Color of light
- Final aspect and resolution
- Alpha Channels
VII. Methods of Instruction
Course may be taught as face-to-face, hybrid or online course.
VIII. Course Practices Required
- Attend all critiques and quizzes as scheduled in the course calendar
- Take final exam
- Produce three clips, and produce 4 8x10 prints exhibiting modeling techniques and shading
- Attend all classes and labs
IX. Instructional Materials
- Flash drive or portable hard drive
- 11 x 14 mount board and white museum grade board for matting
- 12 sheets of Ink-Jet glossy paper
- CD-Rs or DVDs
X. Methods of Evaluating Student Progress
- Grading: The final grade will be based upon the following elements and their weights:
- Quizzes 25%
- Critiques 25%
- Final Exam 25%
- Final Critique 25%
- Evaluation Criteria
- Modeling, Shading quality and editing
- Animation quality and the use of the twelve principles of animation
- Technical quality relating to issues of compression, rendering and pixalization
- Print quality
- Use of modeling and shading techniques
The critiques offer students the opportunity to show their work to the class and to the instructor and obtain feedback critical to the development of their work. There will be four critiques, with the following work due at each critique:
Critique #1: Video clip #1
Critique #2: Video clip #2
Critique #3: 4 prints mounted and finished
Final Critique #4: Video clip #3 and portfolio review of all assignments
- Final Examination: The final examination consisting of 25 multiple-choice questions will be administered on the date indicated on the class schedule.
- Quizzes will be administered at the critiques.
- Attendance: Attendance is mandatory at critiques and quizzes. Students who miss a critique (unless cleared by the instructor) will receive a 0 grade for that quiz and critique.
- Assignments: All assignments are due at the critiques, as scheduled.
XI. Other Course Information
If you have a documented learning, psychological, or physical disability you may be entitled to reasonable academic accommodations or services. To request accommodations or services, contact the Access and Disability Resource Center at the Des Plaines or Skokie campus. All students are expected to fulfill essential course requirements. The College will not waive any essential skill or requirement of a course or degree program.
Oakton Community College is committed to maintaining a campus environment emphasizing the dignity and worth of all members of the community, and complies with all federal and state Title IX requirements.
Resources and support for
- pregnancy-related and parenting accommodations; and
- victims of sexual misconduct
Resources and support for LGBTQ+ students can be found at www.oakton.edu/lgbtq.