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3D Illustration

I.     Course Prefix/Number: ART 270

       Course Name: 3D Illustration

       Credits: 3 (3 lecture; 6 lab)

II.    Prerequisite

None

III.   Course (Catalog) Description

Course covers fundamentals of 3D image making. Content includes traditional use of media and compositional skills combined with technical material necessary to produce high-end illustrative art. Focus on landscape, seascape and urbanscape imaging. Daz Bryce is used as the main software. Final output involves large size printing.

IV.   Learning Objectives

A.    To identify the fundamental concepts and tools of 3D image making.
B.    To produce large-scale prints.
C.    To produce scenery through the use of rendering technology.
D.    To identify and incorporate fundamental concepts of composition in the production of landscapes, seascapes and urbanscapes.
E.    To explain the basic visual elements of a picture and how they relate to the perception of an image.

V.    Academic Integrity

Students and employees at Oakton Community College are required to demonstrate academic integrity and follow Oakton's Code of Academic Conduct. This code prohibits:

• cheating,
• plagiarism (turning in work not written by you, or lacking proper citation),
• falsification and fabrication (lying or distorting the truth),
• helping others to cheat,
• unauthorized changes on official documents,
• pretending to be someone else or having someone else pretend to be you,
• making or accepting bribes, special favors, or threats, and
• any other behavior that violates academic integrity.

There are serious consequences to violations of the academic integrity policy. Oakton's policies and procedures provide students a fair hearing if a complaint is made against you. If you are found to have violated the policy, the minimum penalty is failure on the assignment and, a disciplinary record will be established and kept on file in the office of the Vice President for Student Affairs for a period of 3 years.
Details of the Code of Academic Conduct can be found in the Student Handbook.

VI.   Sequence of Topics

A.    Fundamentals of 3D
           1.   Coordinates
           2.    Moving objects in 3D space
           3.    Size and scale
           4.    Distance and depth
B.    Tools of 3D
           1.   Software
           2.    Output and input
           3.    Hardware
C.    Model making
           1.   Spline
           2.    Vertex
           3.    Blobs and sculpting
           4.    Primitives
           5.    Boolean
           6.    Terrain editor
           7.    Photography
           8.    Importing
           9.    Grouping
         10.    Infinite plane
D.    Materials and textures
          1.  Pre-sets
                 a.    Clouds and fog
                 b.    Water and liquids
                 c.    Rocks and stones
                 d.    Glass
                 e.    Metal
          2.    Volumetric shading
          3.    Elements of a material
                 a.    Diffuse
                 b.    Secularity
                 c.    Reflection
                 d.    Refraction
                 e.    Bump
                 f.    Transparency
E.    Lighting
         1.   Spot
         2.    Flood
         3.    Effects and key lighting
F.    Rendering
         1.   Resolution
         2.    Size
         3.    Types of rendering
G.    Basics of scenery
         1.  Landscape perspective
         2.    Focal point
         3.    Flow
         4.    Comprehension factors
         5.    Emotional response
         6.    Base line
         7.    “Take up” line
         8.    Cross sectionary
         9.    Depth and distance
       10.    Contrasting values
H.  Trees and Foliage
         1.   Tree trunks
         2.    Leaves
         3.    Image hose and repetition
I.   Rocks and Mountains
         1.   Edges and surfaces
         2.    Patterns in rocks
         3.    Mountain ranges,peaks and abstractions
J.   Clouds and skies
         1.   Formation and type of clouds
         2.    Sunsets and sunrise
         3.    Dramatic usage
         4.    Moonlight and night
         5.    Storm and wind
K.   Water, rivers, oceans and waterfalls
         1.   Reflections and transparency
         2.    Night
         3.    Buildings and objects
         4.    Waves
         5.    Snow and ice
L.    Structures and objects
         1.    Houses
         2.    People
         3.    Different approaches to structural objects.

VII.  Methods of Instruction

This course will be taught using a combination of lecture, demonstration, presentation and hands on studio time in the lab.

Course may be taught as face-to-face, media-based, hybrid or online course.

VIII. Course Practices Required

A.    Attend and participate in classes and lab sessions.
B.    Attend critiques with completed work
C.    Complete assigned artwork by due date
D.    Final exam
E.    Maintain professional attitude.

IX.   Instructional Materials

Note: Current textbook information for each course and section is available on Oakton's Schedule of Classes.

A.    Required text: Varies by instructor
B.    CDR recordable disks
C.    Flash drive or portable hard drive
D.    16 x 20 Ink jet paper

X.    Methods of Evaluating Student Progress

The final grade will be based upon the following elements and their weights

A.    3 Quizzes:         25%
B.    3 Critiques:     25%
C.    Final exam:     25%
D.    Final critique:     25%

Multiple choice quizzes will be administered at the first three critiques.  Critiques offer the student the opportunity to show work in progress to the instructor and to the class and to obtain feedback on the work presented.  There will be four critiques, including the final.

XI.   Other Course Information

Open lab hours will be posted at the beginning of each semester.

If you have a documented learning, psychological, or physical disability you may be entitled to reasonable academic accommodations or services. To request accommodations or services, contact the Access and Disability Resource Center at the Des Plaines or Skokie campus. All students are expected to fulfill essential course requirements. The College will not waive any essential skill or requirement of a course or degree program.